Big Update to 1.2! (Menus, Music, and Movement, Oh My!)
Keep Away! » Devlog
I'm writing this at 9:28 so I'll try to keep this short, but basically:
Big fancy title! The menus are kinda good now! There's also 2 brand new songs I made just for this game. One plays at the menu, the other plays in-game. You can hear more of my music at https://goodnightgirl.bandcamp.com/
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There is a new bug where all the cool tooltips I wrote to show in-game to tell you about its features is just...kinda missing. Hopefully the countdowns make sense without that context. I had plans to re-organize the HUD to be one instance instead of splitting the hud between every instance of the player actor. I think this is my calling to finally get that change done, since it's not the simplest of fixes.
Anyways, thanks for reading this update about Keep Away! No idea if I even want to keep calling it that, but I'm happy at the steady progress I've been making on what is effectively my largest coding project ever. Have fun! And let me know what you think of the game in the comments!
Files
keep_away_1.2_win64.exe 39 MB
Jan 06, 2021
keep_away_1.2.x86_64 45 MB
Jan 06, 2021
keep_away_1-2_macosx.zip 20 MB
Jan 06, 2021
Get Keep Away!
Keep Away!
Hit balls for points. FPS splitscreen multiplayer. Controller vs Mouse.
More posts
- Check out my new prototype!Jan 02, 2021
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