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The visual aesthetics here are really neat! Reminds me of the low poly snowboarding game in FF7 on PSX, but with kind of a slick understated demoscene sensibility.

I impressed myself by managing to make it all the way to the end before falling off. 😆

The ride actually feels pretty great for a prototype ~~ great work!

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Thanks for playing it! Someday I’ll come back to this gameplay style. This still feels really different compared to the likes of SSX Tricky, but someday I’ll give extreme sports handling another shot.

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For a first try with 3D games this is nice and I see potential.
It's sad that this is an abandoned prototype, it could be a fun game with more features and maybe some simple graphics.
But I understand, sometimes the need to move on to other projects is stronger than the wish of finishing something.