Learn what you can about the world around you in only 6 rooms! Think you can scrape all the information together?

Controls:

Arrow keys on Keyboard - D-Pad
Z or X on Keyboard - A Button

This is my first released game. I started this game 3 months ago but only spent a few weeks worth of time working on it. My goal with this game was to make something straightforward without the game bloating in scope, so I can start to gradually make more ambitious games that will still get finished at the end of the day.

Programs Used:

GB Studio: https://www.gbstudio.dev
MilkyTracker: https://milkytracker.titandemo.org
Paint.net: https://www.getpaint.net

StatusReleased
PlatformsHTML5
Rating
Rated 2.5 out of 5 stars
(2 total ratings)
Authordeertears
GenreInteractive Fiction
Made withGB Studio
Tagsexistential, Game Boy, gbstudio, Pixel Art, Retro, Short
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen, Smartphone
LinksTwitter/X, Support

Download

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Click download now to get access to the following files:

Gameboy ROM Build 31 kB

Development log

Comments

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(1 edit)

Nice game, try making more levels and adding enemies or making it a puzzle game.

What is ever anything? I grew up playing a lot of games with pixel art that was almost entirely interpretary, and usually there was never a description, or the ability to interact with objects of an indeterminate purpose.

I can’t see anything back here, and I can’t remember what’s in front.

Whoa, I didn't know what to expect as I started this, but I was not disappointed!

I really like how the interpretation of the art changes from room to room ~~ overall, a fascinating, almost abstract experience~~

By the way, I think your way of starting with a small scope and gradually building up as you work on more games is really smart -- I know you're working with Godot now and I super support that, but I hope you'll make another GB Studio title or two in the future as well!   ^__^